Sunday, July 19, 2009

Wii's Motion Controls are a problem?

Stephen Totillo seemed to need to get some frustration off his chest.
http://kotaku.com/5317991/33-months-of-motion-control-the-wiis-hidden-struggle

Mostly I feel sorry for Stephen. I think he missed out on a lot of fun. We still really enjoy Mario Party 8 here, and there have been a lot of great motion games, and of course a lot of bad ones. The thing is that often it does make the game better b/c of the way it feels.
I know he disagrees, but I found Mario Kart Wii the best Mario Kart, and after playing with my wavebird for a long while, I converted entirely to the wheel, simply b/c I had more fun playing that way.

NCAA Football was an awful game for Wii, except that tackling people by throwing your arms forward was so rewarding, and it made the game into a fun sort of arcade football romp.

Indiana Jones and the Staff of Kings had great fistacuffs that were simply a blast to play. Punching was very rewarding and funny, I loved the motion controls.

Boom Blox is another great example, the game is much better b/c of the controls, it just feels better.

...and of course the Wii goes beyond Motion Controls.
LEGO Star Wars used the speaker in the remote perfectly. For anyone who used to run around with guns trying to make laser blaster sounds when you were a kid, this game is for you!

The pointer is probably the best thing to happen to the console since motion controls. I love being able to point at the screen. It's an under-appreciated big plus on the Wii. I was so much happier with the controls of Metroid Prime 3 than of the original :).

The original motion lead to MP+. Who says it should have worked this way from the beginning. Why? No one thought anything of motion controls before the Wii, Microsoft said it was a dead end. It needed to work first before it was perfected. That is like saying the Atari 2600 was a failure b/c it wasn't the Super NES. It paved the path. Without the first generation of Motion Controls we wouldn't have ever had the second.

The Wii made gaming reach adults who have lost interest in it otherwise. Games like WiiFit and WiiMusic are enlightening and make you think about the world around you in a different way. They have purpose to playing, something that is sorely lacking in gaming. WiiSports is of course fun for groups, and when my dad says to make sure I bring the Wii when I visit, you know something major has changed.

Honestly I lost a lot of respect when Stephen went to Kotaku, it's Wii-hater central. He's become more like that site's audience and taken on a lot of that frightened core bias against the Wii, and I feel for him. It sounds like he's not having as much fun as he used to have, and is instead finding a lot of inner anger. I gotta tell yah I'm not on-board with it. The Wii is my all-time favorite console. I've never had so much fun, I've never had such enlightenment and increased awareness of the world around me through video games. I don't know what more the console could be doing that it isn't, but I'm sure Nintendo will continue to come up with something different.

...and I'm sure they'll be scorned for doing it.
Stop the scorning, relax! There is so much fun to be had, and I've never had so much as with the Wii.